![]() Plus, the hardware makers - especially the graphics guys - are on top of the changes this time around. The changes to the fundamental driver models are small and mostly serve to improve performance. Windows 7 basically takes the Vista codebase and rewrites, refines, optimizes, and overhauls most of the internal stuff without making dramatic changes to the driver stacks that Vista did over WinXP. If you have a clean Vista install today that’s up to date and has new drivers, it runs quite well. Today, most of those problems have been worked out in Vista. So Vista, at launch, was a hardware hog - especially compared to the old Windows XP - that ran games sometimes much more slowly than Windows XP, and crashed too often for its own good. On top of that, lots of hardware had driver issues, especially those all-important graphics drivers. It got a bad reputation because some of its features and internal components were slow and unreliable, and it took quite a bit of time to fix that. JC: A good way to think of it is “Vista done right.” The truth is, Vista is in pretty decent shape right now. ![]() And for gamers, while I think most will greatly prefer it over Vista, it doesn’t offer any revolutionary new features that will make games in Windows 7 dramatically different from Vista.īitmob: What’s the idea behind Windows 7? It’s just not the amazing total revolution in computing the marketing would have you believe. Don’t get me wrong- Windows 7 is an improvement along pretty much every axis. Windows 7 will change your life it’s soooo much faster all that multitouch stuff is going to change the world, etc. But some of the marketing around Windows 7 for gamers is exaggerated or overblown.īitmob: What claims are exaggerated or overblown? Since those things aren’t at all specific to a certain version of Windows, you shouldn’t expect changes in those areas for Windows 7 - except, of course, that games with the Games for Windows branding should be tested to work on Win7.Īs for what Microsoft is promising…basically, better performance, stability, security, ease-of-use, and all the other stuff they always promise. Games for Windows Live, on the other hand, is sort of an embarrassment - a constant reminder that Microsoft cares way more about Xbox 360 than Windows. To get that branding, your game needs to support widescreen, 64-bit, the Games Explorer, and other stuff that, really, all PC games support. And actually, the whole “branding the box with Games for Windows” thing has been pretty decent. It’s a branding initiative that goes across XP, Vista, and Windows 7. ![]() Jason Cross: Games for Windows isn’t really specific to Vista. What promises is Microsoft making for Windows 7? ![]() Bitmob: Microsoft made a number of promises about how Vista and its Games for Windows initiative would be a boon for gamers. ![]()
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